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; UNIT EVENTS
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;
; USAGE:
;
; Basic structure for a unit event:
; {
; #NAME= Event name (this will be shown as a selectable event under an OPTIONS screen within the game)
; #POPUP= Event popup text (this will be displayed when the event occurs)
; #IMAGE= Event image that will be displayed when event occurs
;         PNG images must be 736x418 or 368x418 pixels, see 'Extras' folder for sample images and frames
;         Multiple pictures can be used by using a ',' to separate them
;         Format: picture1.png, picture2.png, picture3.png, picture4.png
; #SOUND= Event sound that will be displayed when event occurs
;         Multiple sounds can be used by using a ',' to separate them
;         Format: sound1.mp3, sound2.mp3, sound3.mp3, sound4.mp3
; #FLAG= Will this be a default event for the campaign? (values range [0, 1]; True= 1; False= 0)
; #TYPE= Values range [0, 3];
;        With all other fields satisfied will this be:
;        0 = Single check regardless if #TRIGGER is satisfied
;        1 = Multiple check until #TRIGGER is satisfied
;        2 = Reoccuring check until end of game
;                       OR
;        Once the #DATE field is satisfied:
;        3 = Event fires once if all other fields are satisfied, else it will not fire.  Either way, event will be removed never to be looked at again
; #AI= Values range [0, 4]
;      0 = Event fires whenever all fields are satisfied for any game type
;      1 = Event fires whenever all fields are satisfied, for AI games only, and only on the Axis AI turn
;      2 = Event fires whenever all fields are satisfied, for AI games only, and only on the Allied AI turn
;      3 = Event fires whenever all fields are satisfied, for AI and Multiplayer games only, and only on the Axis AI or on the Allied Multiplayer turns
;      4 = Event fires whenever all fields are satisfied, for AI and Multiplayer games only, and only on the Allied AI or on the Axis Multiplayer turns
; #LEVEL= What minimum skill level, as selected from the AI difficulty level screen in game, with this event apply to?
;         Values: [0, 4]; Green= 0; Novice= 1; Intermediate= 2; Veteran= 3; Expert= 4
; #GV= Does the event activate based on the Global Variable values assigned?
;      Ten random Global Variables are assigned at the start of the campaign each with a value between [1,100]
;      Format: GV [min, max]; GV range [1,10]; min range [1,100]; max range [1,100]
;      Example A) #GV= 1[1,100] will always trigger because Global Variable #1 will always have a value between [1,100]
;      Example B) #GV= 4[71,100] will trigger 30% per game
; #LINK= Does the event activate based on the Link values assigned?
;        A campaign can have up to 1100 Decision events and is referenced by other events via this parameter
;        Format: decision[flag]; flag range [0, 1]; True= 1; False= 0
;        Example A) #LINK= 0[0] will always trigger as formal DECISION events can only be from 1-1100
;        Example B) #LINK= 1[0] will trigger whenever #DECISION= 1 is not accepted
;        Example C) #LINK= 3[1] will trigger whenever #DECISION= 3 is accepted
; #TRIGGER= Trigger percentage that the event will occur (values range [0, 100])
; #PRIVATE= Should this event #POPUP be included in the last turn summary screen?
;           Values: [0, 1]; No= 0; Yes= 1
; #DISPLAY_TURN= On what turn do we display this popup event? 
;           Values [0, 2]; Any= 0; Axis Turn= 1; Allied Turn= 2
; #COUNTRY_ID= Country ID that will be owner of unit's in the event
; #FULL_RESEARCH= Do the units arrive with full applicable research (values range [0, 1]; True= 1; False= 0)
; #DESTINATION_RESOURCE= Resource destination position for units listed by #UNIT_ID
; #DATE= Date that must be satisfied (in game) for event to occur (format yyyy/mm/dd)
; #FAILSAFE_DATE= Failsafe date for the event to occur, i.e. regardless if #CONDITION_POSITION checks have been satisfied (format yyyy/mm/dd)
; #VARIABLE_CONDITION= Under what variable conditions will this event occur
;                      Format: country_id [political_alignment] [mobilization%] [surrendered_flag]
; #CONDITION_POSITION= Map positions that will serve to trigger the event as well as distance and
;                      number of enemy unit ranges.
;                      Format: x,y [min_range, max_range] [min_enemy_units, max_enemy_units] [alignment] [aligned_country_id]
; #UNIT= Units to be created as well as a name (optional).
; 	 Format: unit_id [strength] [experience] [name]
; } 
;
; NOTES:
;
; Each event must be preceded by a '{' and end with a '}'
; 
; Event will only be triggered if the list of trigger resources are still friendly to #COUNTRY_ID.

; Unit names are optional but if entered and a duplicate name is found to exist for #COUNTRY_ID it
; will be skipped. Othwerwise if no name is specified, i.e. [], then appropriate names from the 
; existing unit build lists will be used instead.
; 
; Unit types must match destination resource type. For example only Land units can be
; sent to Land destination resources, same for Naval units as they can only be sent to Ports.
;
; Units will arrive either within or adjacent to the #DESTINATION_RESOURCE or as close as possible in
; another friendly resource.
;
; If for any reason you would NOT like to use the failsafe #FAILSAFE_DATE then simply set this value past
; the campaign's current end date and it will not be used.
;
; Under #VARIABLE_CONDITION you can also list countries that have not yet fully entered the war.
; For example by listing an mobilization % less than 100% you are providing a check where the
; #VARIABLE_CONDITION country must meet a minimum mobilization % in order for the event to occur.
; Each #VARIABLE_CONDITION line will be read using AND logic.
;
; More than one #CONDITION_POSITION can be set. Distance or range checks will be based on the
; specified x,y position. For example if the x,y position is a coastal hex then range checks will
; be made on sea hexes, otherwise if it is a land hex range checks will be made on land hexes only.
; If the 'aligned_country_id' flag is set to 0 then it will check for any Axis or Allied country as
; determined by the alignment flag.
; Each #CONDITION_POSITION line will be read using OR logic.
;
; Use the reference values provided for #COUNTRY_ID and not the country names
; Use the reference values provided for POLITICAL ALIGNMENT and not names
; Use the reference values provided for #UNIT and not unit id names
;
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; COUNTRY ID REFERENCE VALUES
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;
; Country IDs
; #SEA= Sea
; #NEUTRAL= Neutral
; #COUNTRY_ID_3= Albania
; #COUNTRY_ID_4= Algeria
; #COUNTRY_ID_8= Baltic States
; #COUNTRY_ID_10= Belgium
; #COUNTRY_ID_19= Bulgaria
; #COUNTRY_ID_21= Canada
; #COUNTRY_ID_31= Denmark
; #COUNTRY_ID_36= Egypt
; #COUNTRY_ID_39= Finland
; #COUNTRY_ID_40= France
; #COUNTRY_ID_45= Germany
; #COUNTRY_ID_46= Greece
; #COUNTRY_ID_52= Hungary
; #COUNTRY_ID_56= Iraq
; #COUNTRY_ID_57= Ireland
; #COUNTRY_ID_59= Italy
; #COUNTRY_ID_63= Libya
; #COUNTRY_ID_65= Luxembourg
; #COUNTRY_ID_70= Morocco
; #COUNTRY_ID_73= Netherlands
; #COUNTRY_ID_78= Norway
; #COUNTRY_ID_79= Palestine
; #COUNTRY_ID_82= Persia
; #COUNTRY_ID_85= Poland
; #COUNTRY_ID_87= Portugal
; #COUNTRY_ID_93= Romania
; #COUNTRY_ID_95= Saudi Arabia
; #COUNTRY_ID_99= Spain
; #COUNTRY_ID_103= Sweden
; #COUNTRY_ID_105= Syria
; #COUNTRY_ID_109= Trans-Jordan
; #COUNTRY_ID_110= Tunisia
; #COUNTRY_ID_111= Turkey
; #COUNTRY_ID_112= Britain
; #COUNTRY_ID_115= United States
; #COUNTRY_ID_116= Russia
; #COUNTRY_ID_118= Vichy France
; #COUNTRY_ID_120= Yugoslavia
;
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; POLITICAL ALIGNMENT/DIRECTION REFERENCE VALUES
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;
; NEUTRAL= 0
; AXIS= 1
; ALLIED= 2
;
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; UNIT ID REFERENCE VALUES
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;
; #UNIT_ID_0= Army Group HQ
; #UNIT_ID_1= Replacements
; #UNIT_ID_3= Infantry Corps
; #UNIT_ID_4= Infantry Corps
; #UNIT_ID_5= Infantry Corps
; #UNIT_ID_7= Commandos
; #UNIT_ID_9= Airborne Corps
; #UNIT_ID_13= Partisans
; #UNIT_ID_15= Interceptors
; #UNIT_ID_17= Artillery
; #UNIT_ID_21= Rockets
; #UNIT_ID_25= Armor Corps
; #UNIT_ID_26= Armor Corps
; #UNIT_ID_27= Armor Corps
; #UNIT_ID_29= Fighters
; #UNIT_ID_30= Tactical Bombers
; #UNIT_ID_32= Strategic Bombers
; #UNIT_ID_36= Fleet
; #UNIT_ID_37= Fleet
; #UNIT_ID_40= ASW
; #UNIT_ID_43= Submarines
; #UNIT_ID_46= Troop Transport
; #UNIT_ID_47= Amphibious Transport
; #UNIT_ID_48= Amphibious Transport (LR)
;
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; SURRENDERED FLAG REFERENCE VALUES
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;
; NOT_SURRENDERED= 0
; SURRENDERED= 1
;
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; UNIT EVENTS FOR BRITAIN

; South Africa Sends Forces To Egypt
{
#NAME= South Africa Sends Forces To Egypt
#POPUP= South Africa Sends Forces To Egypt
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1941/06/01
#DESTINATION_RESOURCE= 150,55
; Set Variable Condition:
; 1st Line - Italy politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 59 [1] [100] [0]
#CONDITION_POSITION= 150,55 [5,5] [1,1] [1] [0]
#UNIT= 25 [10] [0] [1 SAf]
}

; Britain (Better British Pre-War Preparation for ASW)
{
#NAME= VARIANT - Better British Pre-War Preparation for ASW
#POPUP= VARIANT - Better British Pre-War Preparation for ASW
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 109,20
; Set Variable Condition:
; 1st Line - Britain politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 40 [10] [0] []
}

; Britain (Polish Volunteers Mobilize To Fight Axis Aggression)
{
#NAME= VARIANT - Polish Volunteers Mobilize To Fight Axis Aggression
#POPUP= VARIANT - Polish Volunteers Mobilize To Fight Axis Aggression
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1940/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 108,21
; Set Variable Condition:
; 1st Line - Poland politically aligned with Allies and surrendered AND
; 2nd Line - France politically aligned with Allies and surrendered
#VARIABLE_CONDITION= 85 [2] [100] [1]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 26 [10] [0] [Polish]
}

; Britain
; More Rapid Expansion of British Forces
{
#NAME= VARIANT - More Rapid Expansion of British Forces
#POPUP= VARIANT - More Rapid Expansion of British Forces
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1940/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 108,21
; Set Variable Condition:
; 1st Line - France politically aligned with Allies and surrendered
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Set Condition Position:
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 5 [10] [0] []
#UNIT= 9 [10] [0] []
#UNIT= 26 [10] [0] []
}

; Britain (Expanded British Commando Operations)
{
#NAME= VARIANT - Expanded British Commando Operations
#POPUP= VARIANT - Expanded British Commando Operations
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1942/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 108,21
; Set Variable Condition:
; 1st Line - Britain politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 7 [10] [0] [1 Cmdo]
#UNIT= 7 [10] [0] [2 Cmdo]
}

; Britain (O'Conner Army Group)
{
#NAME= VARIANT - O'Conner Army Group
#POPUP= VARIANT - O'Conner Army Group
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1940/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 150,55
; Set Variable Condition:
; 1st Line - France politically aligned with Allies and surrendered
#VARIABLE_CONDITION= 40 [2] [100] [1]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 0 [10] [0] [O'Conner]
}

; Canada
; This event will be called (by the game engine) when either Canada or US is
; invaded by Axis units
{
#NAME= Canada Mobilizes National Defense
#POPUP= Canada Mobilizes National Defense
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 21
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 7,29
; Set Variable Condition:
; 1st Line - Canada politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 21 [2] [100] [0]
; Set Condition Position:
; 1st Line - Axis units within range of Washington D.C.
; 2nd Line - Axis units within range of Ottawa
; 3rd Line - Axis units within range of Halifax
; 4th Line - Axis units within range of St. John's
#CONDITION_POSITION= 6,40 [8,8] [1,1] [1] [0]
#CONDITION_POSITION= 7,29 [8,8] [1,1] [1] [0]
#CONDITION_POSITION= 24,31 [6,6] [1,1] [1] [0]
#CONDITION_POSITION= 39,25 [6,6] [1,1] [1] [0]
#UNIT= 3 [10] [0] []
#UNIT= 3 [10] [0] []
}

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; UNIT EVENTS FOR FRANCE

; de Gaulle 
; This event will be called (by the game engine) when France is liberated
{
#NAME= de Gaulle Returns to France
#POPUP= de Gaulle Returns to France
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 75
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 40
#FULL_RESEARCH= 1
#DESTINATION_RESOURCE= 109,26
#DATE= 1943/01/01
#FAILSAFE_DATE= 1947/01/01
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
; 2nd Line - France politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Condition position
; 1st Line - No Axis units adjacent to Paris
#CONDITION_POSITION= 109,26 [1,1] [0,0] [1] [0]
#UNIT= 0 [10] [0] [de Gaulle]
#UNIT= 25 [10] [0] [Free French]
#UNIT= 29 [10] [0] [Free French]
}

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; UNIT EVENTS FOR UNITED STATES

; Free French Forces Mobilize in Syria
{
#NAME= Free French Forces Mobilize in Syria
#POPUP= Free French Forces Mobilize in Syria
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 157,47
; Set Variable Condition:
; 1st Line - France politically aligned with Allies and surrendered AND
; 2nd Line - United States politically aligned with Allies and not surrendered 
; 3rd Line - Syria politically aligned with Axis surrendered 
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 105 [1] [100] [1]
; Set condition position: Allied unit in Damascus
#CONDITION_POSITION= 157,47 [0,0] [1,1] [2] [0]
#UNIT= 4 [5] [0] [Free French Col]
}

; Free French Forces Mobilize in Algeria
{
#NAME= Free French Forces Mobilize in Algeria
#POPUP= Free French Forces Mobilize in Algeria
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 106,45
; Set Variable Condition:
; 1st Line - France politically aligned with Allies and surrendered AND
; 2nd Line - United States politically aligned with Allies and not surrendered 
; 3rd Line - Algeria politically aligned with Axis surrendered 
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 4 [1] [100] [1]
; Condition position: Allied unit in Algiers
#CONDITION_POSITION= 106,45 [0,0] [1,1] [2] [0]
#UNIT= 4 [5] [0] [Free French NAf]
}

; United States
; This event will be called (by the game engine) when Axis units occupy Gibraltar
{
#NAME= United States Concentrates Her Navy In The Atlantic
#POPUP= United States Concentrates Her Navy In The Atlantic
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 25
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 8,44
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 3 [2] [100] [0]
; Axis units occupy Gibraltar
#CONDITION_POSITION= 94,44 [1,1] [1,1] [1] [0]
#UNIT= 36 [5] [0] []
#UNIT= 36 [5] [0] []
}

; United States
; This event will be called (by the game engine) when either Canada or United States is
; invaded by Axis units
{
#NAME= United States Mobilizes National Defense
#POPUP= United States Mobilizes National Defense
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 6,40
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Set Condition Position:
; 1st Line - Axis units within range of Washington D.C.
; 2nd Line - Axis units within range of Ottawa
; 3rd Line - Axis units within range of Halifax
; 4th Line - Axis units within range of St. John's
#CONDITION_POSITION= 6,40 [8,8] [1,1] [1] [0]
#CONDITION_POSITION= 7,29 [8,8] [1,1] [1] [0]
#CONDITION_POSITION= 24,31 [6,6] [1,1] [1] [0]
#CONDITION_POSITION= 39,25 [6,6] [1,1] [1] [0]
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
#UNIT= 27 [10] [0] []
}

; United States (Better United States Pre-War Preparation for ASW)
{
#NAME= VARIANT - Better United States Pre-War Preparation for ASW
#POPUP= VARIANT - Better United States Pre-War Preparation for ASW
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 8,44
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 40 [10] [0] []
}

; United States (Developments in Far East Allow Transfer Of United States Naval Units To Atlantic)
{
#NAME= VARIANT - Developments in Far East Allow Transfer Of United States Naval Units To Atlantic 
#POPUP= VARIANT - Developments in Far East Allow Transfer Of United States Naval Units To Atlantic
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1942/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 8,44
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 37 [5] [0] []
#UNIT= 37 [5] [0] []
}

; United States (United States Expands Airborne Capability)
{
#NAME= VARIANT - United States Expands Airborne Capability
#POPUP= VARIANT - United States Expands Airborne Capability
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1943/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 6,40
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 9 [10] [0] []
}

; United States (Clark Army Group)
{
#NAME= VARIANT - Clark Army Group
#POPUP= VARIANT - Clark Army Group
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1943/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 106,45
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Set Condition Position
; 1st Line - Allied unit in Algiers
; 2nd Line - Allied unit in Tunis
#CONDITION_POSITION= 106,45 [0,0] [1,1] [2] [0]
#CONDITION_POSITION= 117,45 [0,0] [1,1] [2] [0]
#UNIT= 0 [10] [0] [Clark]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; UNIT EVENTS FOR RUSSIA

; Russia Infantry
; Adds Five 3-3 Infantry When Russia Is At War
; Availability of 3-3 Infantry Builds Begins in 1942
{
#NAME= Russia Mobilizes Five 3-3 Infantry
#POPUP= Russia Mobilizes Five 3-3 Infantry
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1942/01/01
#DESTINATION_RESOURCE= 152,15
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Set Condition Position
; Axis unit occupies Smolensk or Kiev
#CONDITION_POSITION= 146,16 [0,0] [1,1] [1] [0]
#CONDITION_POSITION= 146,23 [0,0] [1,1] [1] [0]
#UNIT= 5 [5] [0] []
#UNIT= 5 [5] [0] []
#UNIT= 5 [5] [0] []
#UNIT= 5 [5] [0] []
#UNIT= 5 [5] [0] []
}

; Russia Transfers Siberian Troops
{
#NAME= Russia Transfers Siberian Troops (Allied AI)
#POPUP= Russia Transfers Siberian Troops
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1942/01/01
#DESTINATION_RESOURCE= 152,15
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Set Condition Position
; Axis units approaching Moscow, within 4-5 hexes
#CONDITION_POSITION= 152,15 [4,5] [1,2] [1] [0]
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
#UNIT= 25 [10] [0] []
}

; Russia Transfers Siberian Troops
{
#NAME= Russia Transfers Siberian Troops
#POPUP= Russia Transfers Siberian Troops
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1942/01/01
#DESTINATION_RESOURCE= 152,15
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Set Condition Position
; Axis units approaching Moscow, within 2-3 hexes
#CONDITION_POSITION= 152,15 [2,3] [1,2] [1] [0]
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
#UNIT= 25 [10] [0] []
}

; Russia (Red Army Is Not Weakened By Purges)
{
#NAME= VARIANT - Red Army Is Not Weakened By Purges
#POPUP= VARIANT - Red Army Is Not Weakened By Purges
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 146,16
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 4 [10] [0] []
#UNIT= 4 [10] [0] []
#UNIT= 4 [10] [0] []
#UNIT= 4 [10] [0] []
#UNIT= 4 [10] [0] []
}

; Russia (New Russian Tanks Available Ahead Of Schedule)
{
#NAME= VARIANT - New Russian Tanks Available Ahead Of Schedule
#POPUP= VARIANT - New Russian Tanks Available Ahead Of Schedule
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1941/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 152,15
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 26 [10] [0] []
#UNIT= 26 [10] [0] []
}

; Russia (Russia Expands Use Of Rocket Artillery)
{
#NAME= VARIANT - Russia Expands Use Of Rocket Artillery
#POPUP= VARIANT - Russia Expands Use Of Rocket Artillery
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1943/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 152,15
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 17 [10] [0] [1 Katyusha]
#UNIT= 17 [10] [0] [2 Katyusha]
}

; Russia (Kuznetsov Army Group)
{
#NAME= VARIANT - Kuznetsov Army Group
#POPUP= VARIANT - Kuznetsov Army Group
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1942/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 152,15
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 4 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 0 [10] [0] [Kuznetsov]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; UNIT EVENTS FOR GERMANY

; Germany (Z Plan Accorded Higher Priority)
{
#NAME= VARIANT - Z Plan Accorded Higher Priority
#POPUP= VARIANT - Z Plan Accorded Higher Priority
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 121,18
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 36 [5] [0] []
}

; Germany (Pre-War Submarine Construction Approved By Admiral Doenitz)
{
#NAME= VARIANT - Pre-War Submarine Construction Approved By Admiral Doenitz
#POPUP= VARIANT - Pre-War Submarine Construction Approved By Admiral Doenitz
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 118,19
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 43 [5] [0] []
}

; Germany (German General Staff Approves More Flexible Combat Groupings)
{
#NAME= VARIANT - German General Staff Approves More Flexible Combat Groupings
#POPUP= VARIANT - German General Staff Approves More Flexible Combat Groupings
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1940/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - France politically aligned with Allies and surrendered
#VARIABLE_CONDITION= 40 [2] [100] [1]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 4 [10] [0] []
#UNIT= 4 [10] [0] []
#UNIT= 4 [10] [0] []
#UNIT= 25 [10] [0] []
#UNIT= 25 [10] [0] []
}

; Germany (Germany Expands Airborne Capability)
{
#NAME= VARIANT - Germany Expands Airborne Capability
#POPUP= VARIANT - Germany Expands Airborne Capability
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1940/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 9 [10] [0] []
}

; Germany (Germany Varies Its Occupation Policies In Ukraine)
{
#NAME= VARIANT - Germany Varies Its Occupation Policies In Ukraine
#POPUP= VARIANT - Germany Varies Its Occupation Policies In Ukraine
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1942/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 146,23
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Condition positions: Axis units occupy Kiev, Dnepropetrovsk and Sevastopol
#CONDITION_POSITION= 146,23 [0,0] [1,1] [1] [0]
#CONDITION_POSITION= 149,26 [0,0] [1,1] [1] [0]
#CONDITION_POSITION= 149,31 [0,0] [1,1] [1] [0]
#UNIT= 3 [10] [0] [1 Vlasov]
#UNIT= 3 [10] [0] [2 Vlasov]
#UNIT= 3 [10] [0] [3 Vlasov]
}

; Germany (Germany Develops Heavy Tanks Ahead Of Schedule)
{
#NAME= VARIANT - Germany Develops Heavy Tanks Ahead Of Schedule
#POPUP= VARIANT - Germany Develops Heavy Tanks Ahead Of Schedule
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1942/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
; 2nd Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 27 [10] [0] []
#UNIT= 27 [10] [0] []
}

; Germany (Germany Expands Romanian Armaments Program)
{
#NAME= VARIANT - Germany Expands Romanian Armaments Program
#POPUP= VARIANT - Germany Expands Romanian Armaments Program
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 93
#FULL_RESEARCH= 1
#DATE= 1942/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 141,32
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
; 2nd Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 4 [10] [0] []
#UNIT= 25 [10] [0] []
}

; Germany (Germany Expands Use Of Rocket Artillery)
{
#NAME= VARIANT - Germany Expands Use Of Rocket Artillery
#POPUP= VARIANT - Germany Expands Use Of Rocket Artillery
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1942/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
; 2nd Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 17 [10] [0] [1 Nebelwerfer]
#UNIT= 17 [10] [0] [2 Nebelwerfer]
}

; Germany (German Type XXI U-boats Mass-Produced Ahead Of Schedule)
{
#NAME= VARIANT - German Type XXI U-boats Mass-Produced Ahead Of Schedule
#POPUP= VARIANT - German Type XXI U-boats Mass-Produced Ahead Of Schedule
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1943/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 120,18
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 43 [5] [0] []
}

; Germany (V-Weapons Produced In Quantity)
{
#NAME= VARIANT - V-Weapons Produced In Quantity
#POPUP= VARIANT - V-Weapons Produced In Quantity
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1943/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
; 2nd Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 21 [10] [0] [Preenemunde]
#UNIT= 21 [10] [0] [Kummersdorf]
#UNIT= 21 [10] [0] [Mittelwerk]
}

; Germany (Jet Fighters Are Mass-Produced Ahead Of Schedule)
{
#NAME= VARIANT - Jet Fighters Are Mass-Produced Ahead Of Schedule
#POPUP= VARIANT - Jet Fighters Are Mass-Produced Ahead Of Schedule
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1943/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 29 [10] [0] [Jets]
}

; Germany (Guderian Army Group)
{
#NAME= VARIANT - Guderian Army Group
#POPUP= VARIANT - Guderian Army Group
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1942/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - Poland politically aligned with Allies and surrendered 
#VARIABLE_CONDITION= 85 [2] [100] [1]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 0 [10] [0] [Guderian]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; UNIT EVENTS FOR ITALY

; Italy (Mussolini Encounters Less Royalist Opposition To Armament Program)
{
#NAME= VARIANT - Mussolini Encounters Less Royalist Opposition To Armament Program
#POPUP= VARIANT - Mussolini Encounters Less Royalist Opposition To Armament Program
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 59
#FULL_RESEARCH= 1
#DATE= 1941/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 121,37
; Set Variable Condition:
; 1st Line - Italy politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 59 [1] [100] [0]
; Set Condition Position:
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 4 [10] [0] []
#UNIT= 4 [10] [0] []
#UNIT= 25 [10] [0] []
#UNIT= 25 [10] [0] []
}

; Italy (Italy Modernizes And Expands Its Army)
{
#NAME= VARIANT - Italy Modernizes And Expands Its Army
#POPUP= VARIANT - Italy Modernizes And Expands Its Army
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 59
#FULL_RESEARCH= 1
#DATE= 1942/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 121,37
; Set Variable Condition:
; 1st Line - Italy politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 59 [1] [100] [0]
; Set Condition Position:
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Italy (Balbo Army Group)
{
#NAME= VARIANT - Balbo Army Group
#POPUP= VARIANT - Balbo Army Group
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 1
#COUNTRY_ID= 59
#FULL_RESEARCH= 1
#DATE= 1940/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 121,37
; Set Variable Condition:
; 1st Line - Italy politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 59 [1] [100] [0]
; Set Condition Position:
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 0 [10] [0] [Balbo]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; UNIT EVENTS FOR ALLIED MINORS


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; UNIT EVENTS FOR AXIS MINORS

; Vichy France (Vichy)
; This event is used for when Vichy France activates as an Axis minor ally
{
#NAME= Vichy France (Vichy)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 75
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 118
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 110,30
; Set Variable Condition:
; 1st Line - Vichy France politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 118 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 4 [8] [0] []
}

; Vichy France (Marseille)
; This event is used for when Vichy France activates as an Axis minor ally
{
#NAME= Vichy France (Marseille)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 118
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 112,35
; Set Variable Condition:
; 1st Line - Vichy France politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 118 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 4 [8] [0] []
}

; Vichy France (Lyons)
; This event is used for when Vichy France activates as an Axis minor ally
{
#NAME= Vichy France (Lyons)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 75
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 118
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 112,31
; Set Variable Condition:
; 1st Line - Vichy France politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 118 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 4 [8] [0] []
}

; Vichy France (Toulouse)
; This event is used for when Vichy France activates as an Axis minor ally
{
#NAME= Vichy France (Toulouse)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 75
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 118
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 106,34
; Set Variable Condition:
; 1st Line - Vichy France politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 118 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 4 [8] [0] []
}

; Vichy France (Med Fleet)
; This event is used for when Vichy France activates as an Axis minor ally
{
#NAME= Vichy France (Med Fleet)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 118
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 111,35
; Set Variable Condition:
; 1st Line - Vichy France politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 118 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 36 [5] [0] [Vichy Fleet]
}

; Algeria (Algiers Corps)
; This event is used for when Vichy Algeria activates as an Axis minor ally
{
#NAME= Vichy Algeria (Algiers Corps)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 4
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 106,45
; Set Variable Condition:
; 1st Line - Algeria politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 4 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] []
}

; Algeria (Oran Corps)
; This event is used for when Vichy Algeria activates as an Axis minor ally
{
#NAME= Vichy Algeria (Oran Corps)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 4
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 102,46
; Set Variable Condition:
; 1st Line - Algeria politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 4 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] []
}

; Algeria (Algiers Corps)
; This event is used for when Algeria activates as an Allied minor ally
{
#NAME= Algeria (Algiers Corps)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 4
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 106,45
; Set Variable Condition:
; 1st Line - Algeria politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 4 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] []
}

; Algeria (Oran Corps)
; This event is used for when Algeria activates as an Allied minor ally
{
#NAME= Algeria (Oran Corps)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 4
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 102,46
; Set Variable Condition:
; 1st Line - Algeria politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 4 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] []
}

; Morocco (Rabat Corps)
; This event is used for when Vichy Morocco activates as an Axis minor ally
{
#NAME= Vichy Morocco (Rabat Corps)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 70
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 92,47
; Set Variable Condition:
; 1st Line - Morocco politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 70 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] []
}

; Morocco (Rabat Corps)
; This event is used for when Morocco activates as an Allied minor ally
{
#NAME= Morocco (Rabat Corps)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 70
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 92,47
; Set Variable Condition:
; 1st Line - Morocco politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 70 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] []
}

; Syria (Beirut Corps)
; This event is used for when Vichy Syria activates as an Axis minor ally
{
#NAME= Vichy Syria (Beirut Corps)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 105
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 156,48
; Set Variable Condition:
; 1st Line - Syria politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 105 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] []
}

; Syria (Damascus Corps)
; This event is used for when Vichy Syria activates as an Axis minor ally
{
#NAME= Vichy Syria (Damascus Corps)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 105
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 157,47
; Set Variable Condition:
; 1st Line - Syria politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 105 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] []
}

; Syria (Beirut Corps)
; This event is used for when Syria activates as an Allies minor ally
{
#NAME= Syria (Beirut Corps)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 105
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 156,48
; Set Variable Condition:
; 1st Line - Syria politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 105 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] []
}

; Syria (Damascus Corps)
; This event is used for when Syria activates as an Allies minor ally
{
#NAME= Syria (Damascus Corps)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 105
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 157,47
; Set Variable Condition:
; 1st Line - Syria politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 105 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] []
}

; Tunisia (Tunis Corps)
; This event is used for when Vichy Tunisia activates as an Axis minor ally
{
#NAME= Vichy Tunisia (Tunis Corps)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 110
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 117,45
; Set Variable Condition:
; 1st Line - Tunisia politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 110 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] []
}

; Tunisia (Tunis Corps)
; This event is used for when Tunisia activates as an Allied minor ally
{
#NAME= Tunisia (Tunis Corps)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 0
#COUNTRY_ID= 110
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 117,45
; Set Variable Condition:
; 1st Line - Tunisia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 110 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] []
}

; Iraq (Iraq Becomes a German Minor Ally)
{
#NAME= VARIANT - Iraq Becomes a German Minor Ally
#POPUP= VARIANT - Iraq Becomes a German Minor Ally
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 5
#PRIVATE= 1
#DISPLAY_TURN= 0
#COUNTRY_ID= 56
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 167,47
; Set Variable Condition:
; 1st Line - Iraq politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 56 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 3 [5] [0] [2]
#UNIT= 3 [5] [0] [3]
#UNIT= 3 [5] [0] [4]
#UNIT= 3 [5] [0] [5]
#UNIT= 29 [5] [0] [Iraqi]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ALLIED AI EVENTS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

; Britain AI Air Fleet - Sealion
{
#NAME= Britain AI Air Fleet - Sealion
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 107,17
; Set Variable Condition:
; 1st Line - Britain politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set Condition Position:
; 1st Line - Axis unit adjacent to London
; 2nd Line - Axis unit adjacent to Manchester
#CONDITION_POSITION= 108,21 [1,1] [1,1] [1] [0]
#CONDITION_POSITION= 107,17 [1,1] [1,1] [1] [0]
#UNIT= 29 [10] [0] []
#UNIT= 30 [10] [0] []
}

; Britain AI - Battleship - Sealion
{
#NAME= Britain AI - Battleship - Sealion
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 105,16
; Set Variable Condition:
; 1st Line - Britain politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set Condition Position:
; 1st Line - Axis unit adjacent to London
; 2nd Line - Axis unit adjacent to Manchester
#CONDITION_POSITION= 108,21 [1,1] [1,1] [1] [0]
#CONDITION_POSITION= 107,17 [1,1] [1,1] [1] [0]
#UNIT= 36 [10] [0] []
}

; Britain AI - Battleship - 1941
{
#NAME= Britain AI - Battleship - 1941
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1941/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 105,16
; Set Variable Condition:
; 1st Line - Britain politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 36 [10] [0] []
}

; Britain AI - Replacements - Cairo
{
#NAME= Britain AI - Replacements - Cairo
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 150,55
; Set Variable Condition:
; 1st Line - Britain politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 1 [10] [0] []
}

; Britain AI - More Rapid Expansion of British Forces - Sealion Reaction
{
#NAME= Britain AI - More Rapid Expansion of British Forces - Sealion Reaction
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 107,17
; Set Variable Condition:
; 1st Line - Britain politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set Condition Position:
; 1st Line - Axis unit adjacent to London
; 2nd Line - Axis unit adjacent to Manchester
#CONDITION_POSITION= 108,21 [0,1] [1,1] [1] [0]
#CONDITION_POSITION= 107,17 [0,1] [1,1] [1] [0]
#UNIT= 5 [10] [0] []
#UNIT= 9 [10] [0] []
#UNIT= 26 [10] [0] []
}

; Britain AI Infantry - Kuwait
{
#NAME= Britain AI Infantry - Kuwait
#POPUP= 
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 75
#PRIVATE= 1
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 171,55
; Set Variable Condition:
; 1st Line - Iraq politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 56 [1] [100] [0]
#CONDITION_POSITION= 171,55 [10,10] [2,2] [1] [0]
#UNIT= 5 [10] [0] []
}

; Britain AI Armor - Egypt 
{
#NAME= Britain AI Armor - Egypt 
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1941/01/01
#FAILSAFE_DATE= 1940/05/01
#DESTINATION_RESOURCE= 150,55
; Set Variable Condition:
; 1st Line - France politically aligned with Allies and surrendered AND
; 2nd Line - Italy politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 59 [1] [100] [0]
#CONDITION_POSITION= 150,55 [3,3] [1,1] [1] [0]
#UNIT= 26 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Britain AI Infantry - Gibraltar Garrison
{
#NAME= Britain AI Infantry - Gibraltar Garrison
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 94,44
; Set variable conditions:
; 1st Line - France politically aligned with Allies and surrendered 
; 2nd Line - Italy politically aligned with Axis and not surrendered 
; 3rd Line - Spain politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 59 [1] [100] [0]
#VARIABLE_CONDITION= 99 [1] [100] [0]
; Set activate position:
; 1st Line - No Allied unit in Gibraltar
#CONDITION_POSITION= 94,44 [0,0] [0,0] [2] [0]
#UNIT= 5 [10] [0] []
}

; Britain AI Commonwealth Sends Emergency Forces To Middle East
{
#NAME= Britain AI Commonwealth Sends Emergency Forces To Middle East
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 112
#FULL_RESEARCH= 1
#DATE= 1940/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 171,55
; Set Variable Condition:
; 1st Line - Britain politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
#CONDITION_POSITION= 150,55 [1,1] [1,1] [1] [0]
#CONDITION_POSITION= 167,47 [5,5] [2,2] [1] [0]
#UNIT= 26 [10] [0] []
#UNIT= 5 [10] [0] []
}

; United States AI - Battleship - New York - 1942
{
#NAME= United States AI Battleship - New York - 1942
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1942/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 11,37
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
; 1st Line - Axis unit in England
#CONDITION_POSITION= 108,21 [5,5] [1,1] [1] [0]
#UNIT= 36 [10] [0] []
}

; United States AI Sends Emergency Forces To Middle East
{
#NAME= United States AI Sends Emergency Forces To Middle East
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1940/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 171,55
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
#CONDITION_POSITION= 150,55 [3,3] [2,2] [1] [0]
#CONDITION_POSITION= 167,47 [1,1] [2,2] [1] [0]
#UNIT= 27 [10] [0] []
#UNIT= 5 [10] [0] []
}

; United States AI Air Fleet - Algiers
{
#NAME= United States AI Air Fleet - Algiers
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 5[1]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 106,45
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
; 1st Line - United States units in Algeria
#CONDITION_POSITION= 106,45 [0,0] [2,2] [2] [3]
#UNIT= 29 [10] [0] []
#UNIT= 30 [10] [0] []
}

; United States AI - Replacements - Washington, D.C.
{
#NAME= United States AI - Replacements - Washington, D.C.
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 6,40
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 1 [10] [0] []
#UNIT= 1 [10] [0] []
#UNIT= 1 [10] [0] []
#UNIT= 1 [10] [0] []
}

; United States AI - Replacements - Rome
; Continuous AI infantry build event (changed to two units)
{
#NAME= United States AI - Replacements - Rome
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 126,40
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
; 2nd Line - Italy politically aligned with Axis and surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 59 [1] [100] [1]
; Set condition position: Allied unit in Rome
#CONDITION_POSITION= 121,37 [0,0] [1,1] [2] [0]
#UNIT= 1 [10] [0] []
#UNIT= 1 [10] [0] []
}

; United States AI - Replacements - Paris
; Continuous AI infantry build event (changed to two units)
{
#NAME= United States AI - Replacements - Paris
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 102,26
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered
; 2nd Line - Italy politically aligned with Axis and surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 59 [1] [100] [1]
; Set condition position: Allied unit in Paris
#CONDITION_POSITION= 109,26 [0,0] [1,1] [2] [0]
#UNIT= 1 [10] [0] []
#UNIT= 1 [10] [0] []
}

; United States AI Armor - Rome
{
#NAME= United States AI Armor - Rome
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1943/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 121,37
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered AND
; 2nd Line - Italy politically aligned with Axis and surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 59 [1] [100] [1]
; 1st Line - Allied unit in Rome
#CONDITION_POSITION= 121,37 [0,0] [1,1] [2] [0]
#UNIT= 27 [10] [0] []
#UNIT= 5 [10] [0] []
}

; United States AI Armor - Paris
{
#NAME= United States AI Armor - Paris
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 115
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 109,26
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered AND
; 2nd Line - France politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
; 1st Line - Allied unit in Paris
#CONDITION_POSITION= 109,26 [0,0] [1,1] [2] [0]
#UNIT= 27 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Russia AI Armor - Moscow
{
#NAME= Russia AI Armor - Moscow
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 152,15
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; 1st Line - Axis unit within 3 hexes of Moscow
#CONDITION_POSITION= 152,15 [3,3] [1,1] [1] [0]
#UNIT= 25 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Russia AI Infantry - Gorki
; Continuous AI infantry build event (changed to two units)
{
#NAME= Russia AI Infantry - Gorki (1)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 159,13
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; 1st Line - Axis unit within 6 hexes of Gorki
#CONDITION_POSITION= 159,13 [6,6] [1,1] [1] [0]
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Russia AI Infantry - Gorki
; Continuous AI infantry build event (changed to two units)
{
#NAME= Russia AI Infantry - Gorki (2)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 159,13
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; 1st Line - Axis unit within 3 hexes of Gorki
#CONDITION_POSITION= 159,13 [3,3] [1,1] [1] [0]
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Russia AI Armor - Leningrad
{
#NAME= Russia AI Armor - Leningrad
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 140,8
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; 1st Line - Axis unit within 3 hexes of Leningrad
#CONDITION_POSITION= 140,8 [3,3] [1,1] [1] [0]
#UNIT= 25 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Russia AI Armor - Kharkov
{
#NAME= Russia AI Armor - Kharkov
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 152,24
;Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; 1st Line - Axis unit within 3 hexes of Kharkov
#CONDITION_POSITION= 152,24 [3,3] [1,1] [1] [0]
#UNIT= 25 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Russia AI Armor - Stalingrad
{
#NAME= Russia AI Armor - Stalingrad
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 164,25
;Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; 1st Line - Axis unit within 3 hexes of Stalingrad
#CONDITION_POSITION= 164,25 [3,3] [1,1] [1] [0]
#UNIT= 25 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Russia AI Armor - Grozny
{
#NAME= Russia AI Armor - Grozny
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 169,31
;Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; 1st Line - Axis unit within 3 hexes of Grozny
#CONDITION_POSITION= 169,31 [3,3] [1,1] [1] [0]
#UNIT= 25 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Russia AI Reserves - Gorki 
{
#NAME= Russia AI Reserves - Gorki (Axis Control Moscow)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 159,13
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; 1st Line - Axis unit in Moscow
#CONDITION_POSITION= 152,15 [0,0] [1,1] [1] [0]
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
#UNIT= 25 [10] [0] []
#UNIT= 25 [10] [0] []
#UNIT= 26 [10] [0] []
#UNIT= 26 [10] [0] []
}

; Russia AI Reserves - Kuibyshev 
{
#NAME= Russia AI Reserves - Kuibyshev (Axis Control Stalingrad)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 2
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 116
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 176,16
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; 1st Line - Axis unit in Stalingrad
#CONDITION_POSITION= 164,25 [0,0] [1,1] [1] [0]
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
#UNIT= 25 [10] [0] []
#UNIT= 25 [10] [0] []
#UNIT= 26 [10] [0] []
#UNIT= 26 [10] [0] []
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; AXIS AI EVENTS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

; Germany AI Airborne - Germany
{
#NAME= Germany AI Airborne - Germany
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1940/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - Poland politically aligned with Allies and surrendered
#VARIABLE_CONDITION= 85 [2] [100] [1]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 9 [10] [0] []
}

; Germany AI Armor - Germany
{
#NAME= Germany AI Armor - Germany
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1940/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - Poland politically aligned with Allies and surrendered
#VARIABLE_CONDITION= 85 [2] [100] [1]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 26 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Germany AI Replacements - Norway
{
#NAME= Germany AI Replacements - Norway
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1941/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 117,7
; Set Variable Condition:
; 1st Line - Norway politically aligned with Allies and surrendered
; 2nd Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 78 [2] [100] [1]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Set condition position:
; 1st Line - No Allied units in Norway
#CONDITION_POSITION= 117,7 [6,6] [0,0] [2] [112]
#UNIT= 1 [10] [0] [Nor]
}

; Germany AI Armor - Libya
{
#NAME= Germany AI Armor - Libya
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1941/03/01
#DESTINATION_RESOURCE= 121,52
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; 1st Line - Britain occupies Tobruk
#CONDITION_POSITION= 138,53 [0,0] [1,1] [2] [112]
#UNIT= 26 [10] [0] [DAK]
#UNIT= 5 [10] [0] []
}

; Germany AI Air Fleet - Libya
{
#NAME= Germany AI Air Fleet - Libya
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1941/03/01
#DESTINATION_RESOURCE= 121,52
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; 1st Line - Britain occupies Tobruk
#CONDITION_POSITION= 138,53 [0,0] [1,1] [2] [112]
#UNIT= 29 [10] [0] [Afrika]
}

; Germany AI Armor - Konigsberg
{
#NAME= Germany AI Armor - Konigsberg
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#PRIVATE= 0
#TRIGGER= 40
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1941/06/22
#DESTINATION_RESOURCE= 131,17
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Set Condition Position:
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 26 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Germany AI Armor - Warsaw
{
#NAME= Germany AI Armor - Warsaw
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1941/06/22
#DESTINATION_RESOURCE= 131,21
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Set Condition Position:
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 26 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Germany AI Armor - Rome
{
#NAME= Germany AI Armor - Rome
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 50
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1943/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 121,37
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set Condition Position:
; 1st Line - Allied units within 5 hexes of Rome
#CONDITION_POSITION= 121,37 [5,5] [2,2] [2] [0]
#UNIT= 26 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Germany AI Armor - Paris
{
#NAME= Germany AI Armor - Paris
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 50
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 109,26
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set Condition Position:
; 1st Line - Allied units within 5 hexes of Paris
#CONDITION_POSITION= 109,26 [5,5] [2,2] [2] [0]
#UNIT= 26 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Germany AI Infantry - Kiev
{
#NAME= Germany AI Infantry - Kiev
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1943/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 146,23
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set Condition Position:
; 1st Line - Allied units within 3 hexes of Kiev
#CONDITION_POSITION= 146,23 [3,3] [2,2] [2] [0]
#UNIT= 5 [10] [0] []
}

; Germany AI Infantry - Riga
{
#NAME= Germany AI Infantry - Riga
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 135,13
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set Condition Position:
; 1st Line - Allied units within 3 hexes of Riga
#CONDITION_POSITION= 135,13 [3,3] [2,2] [2] [0]
#UNIT= 5 [10] [0] []
}

; Germany AI Infantry - Warsaw
{
#NAME= Germany AI Infantry - Warsaw
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 131,21
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set Condition Position:
; 1st Line - Allied units within 3 hexes of Warsaw
#CONDITION_POSITION= 131,21 [3,3] [2,2] [2] [0]
#UNIT= 5 [10] [0] []
}

; Germany AI Infantry - Lvov
{
#NAME= Germany AI Infantry - Lvov
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 137,25
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set Condition Position:
; 1st Line - Allied units within 3 hexes of Lvov
#CONDITION_POSITION= 137,25 [3,3] [2,2] [2] [0]
#UNIT= 5 [10] [0] []
}

; Germany AI Infantry - Krakow
{
#NAME= Germany AI Infantry - Krakow
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 131,24
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set Condition Position:
; 1st Line - Allied units within 3 hexes of Krakow
#CONDITION_POSITION= 131,24 [3,3] [2,2] [2] [0]
#UNIT= 5 [10] [0] []
}

; Germany AI Infantry - Bucharest
{
#NAME= Germany AI Infantry - Bucharest
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 141,32
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set Condition Position:
; 1st Line - Allied units within 5 hexes of Bucharest
#CONDITION_POSITION= 141,32 [5,5] [2,2] [2] [0]
#UNIT= 5 [10] [0] []
}

; Germany AI Infantry - Budapest
{
#NAME= Germany AI Infantry - Budapest
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 130,29
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set Condition Position:
; 1st Line - Allied units within 3 hexes of Budapest
#CONDITION_POSITION= 130,29 [3,3] [2,2] [2] [0]
#UNIT= 5 [10] [0] []
}

; Germany AI Infantry - Berlin
; Continuous AI infantry build event (changed to two units) 
{
#NAME= Germany AI Infantry - Berlin (1)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; 1st Line - Allied units within 12 hexes of Berlin
#CONDITION_POSITION= 123,21 [12,12] [2,4] [2] [0]
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Germany AI Infantry - Berlin
{
#NAME= Germany AI Infantry - Berlin (2)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; 1st Line - Allied units within 6 hexes of Berlin
#CONDITION_POSITION= 123,21 [6,6] [2,4] [2] [0]
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Germany AI Infantry - Berlin
{
#NAME= Germany AI Infantry - Berlin (3)
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; 1st Line - Allied units within 3 hexes of Berlin
#CONDITION_POSITION= 123,21 [3,3] [2,4] [2] [0]
#UNIT= 5 [10] [0] []
}

; Germany AI Armor - Berlin
{
#NAME= Germany AI Armor - Berlin
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 50
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - Germany politically aligned with Axis and not surrendered 
#VARIABLE_CONDITION= 45 [1] [100] [0]
; 1st Line - Allied units within 12 hexes of Berlin
#CONDITION_POSITION= 123,21 [12,12] [2,4] [2] [0]
#UNIT= 26 [10] [0] []
#UNIT= 5 [10] [0] []
}

; Germany AI - Germany Releases Final Reserves
{
#NAME= Germany AI Releases Final Reserves
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 50
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 45
#FULL_RESEARCH= 1
#DATE= 1944/01/01
#FAILSAFE_DATE= 1944/11/01
#DESTINATION_RESOURCE= 123,21
; Set Variable Condition:
; 1st Line - United States politically aligned with Allies and not surrendered AND
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 3 [2] [100] [0]
#VARIABLE_CONDITION= 4 [2] [100] [0]
; 1st Line - Allied units within 12 hexes of Berlin
#CONDITION_POSITION= 123,21 [12,12] [2,4] [2] [0]
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
#UNIT= 5 [10] [0] []
#UNIT= 26 [10] [0] []
#UNIT= 26 [10] [0] []
}

; Italy AI - Replacements - Tripoli
{
#NAME= Italy AI - Replacements - Tripoli
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 0
#GV= 6[1,100]
#LINK= 0[0]
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 59
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1939/09/01
#DESTINATION_RESOURCE= 121,52
; Set Variable Condition:
; 1st Line - Italy politically aligned with Axis (not fully active) and not surrendered
#VARIABLE_CONDITION= 59 [1] [0] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 1 [10] [0] []
#UNIT= 1 [10] [0] []
}

; Italy AI Armor - Libya
{
#NAME= Italy AI Armor - Libya
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 59
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1941/03/01
#DESTINATION_RESOURCE= 132,53
; Set Variable Condition:
; 1st Line - Italy politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 59 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 25 [10] [0] []
#UNIT= 4 [10] [0] []
}

; Italy AI Infantry - Albania
{
#NAME= Italy AI Infantry - Albania
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 59
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1940/10/28
#DESTINATION_RESOURCE= 131,39
; Set Variable Condition:
; 1st Line - Italy politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 59 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 4 [10] [0] []
}

; Italy AI - Battleship - 1942
{
#NAME= Italy AI - Battleship - 1942
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 2
#COUNTRY_ID= 59
#FULL_RESEARCH= 1
#DATE= 1942/01/01
#FAILSAFE_DATE= 1947/01/01
#DESTINATION_RESOURCE= 122,39
; Set Variable Condition:
; 1st Line - Italy politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 59 [1] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 36 [10] [0] []
}

; Romania AI Armor - Bucharest
{
#NAME= Romania AI Armor - Bucharest
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 1
#LEVEL= 3
#GV= 1[1,100]
#LINK= 0[0]
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_TURN= 1
#COUNTRY_ID= 93
#FULL_RESEARCH= 1
#DATE= 1939/09/01
#FAILSAFE_DATE= 1941/06/22
#DESTINATION_RESOURCE= 141,32
; Set Variable Condition:
; 1st Line - Russia politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 116 [2] [100] [0]
; dummy condition position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
#UNIT= 25 [10] [0] []
}
